On this page2.1.3 Retiming & Staging≈ July 22, 2026reconstructed New Retime handles in the Keyframe Editor - drag the timing of a section instead of moving keys one at a time. Several characters on the Pose Edit stage - add and edit more than one character and animation at once. Extract Character from FBX - pull a usable character out of an imported model file. Quick Filter Pro - ad-hoc filtering with a live result count, savable as a rule once it earns its keep. Improved Working with UI elements in Pose Edit Mode. Motion trails in Pose Edit reworked substantially. Changed Animation Workbench now ships in two editions, Lite and Pro, built from the same codebase. Browsing, previewing and organizing stay unlimited in Lite; the limits sit on the authoring side. See Lite & Pro.