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2.1.0

Groups & IK PinsJuly 15, 2026reconstructed

New

  • Mute / solo per group in the Keyframe Editor - layer animations along the rig, for example animating only the lower body of a walk on a humanoid. This set the path for the additive and override layers that arrived later.
  • Pinned IK points - pin an IK point to where it currently stands, so the feet of a walk cycle stay on the floor. Pinning to a transform, such as a weapon prefab in the live scene, was planned from here.
  • Offsets on spawn and audio events.

Changed

  • Live Edit was unlocked for free users for a limited time.

Improved

  • UX work and substantial performance improvements.