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Keyframe Editor

A standalone keyframe/curve editor — open as many instances as you like (one per clip if desired).

Features

  • Timeline / dope sheet with track groups (collapse, mute per group)
  • Curve view for fine-grained tangent editing
  • Retime tool — scale/move keyframe ranges
  • Edit range & loop range controls
  • Mirror keys — mirror keyframes/poses across the character
  • Onion skinning — ghost previous/next frames in the preview
  • Clipboard — copy/paste keys across tracks and clips
  • Animation events — create and edit events on an event track, including audio & spawn events
  • Clip versioning — snapshot and restore clip versions (version database)
  • Inline float editing and inspector property highlighting
  • Live preview with scene sync

Opening the Editor

  • Tools → Animation Workbench → Keyframe Editor (Ctrl+Shift+K)
  • From the browser context menu
  • Right-click an .anim asset → Animation Workbench → New Keyframe Editor

Pose Edit Integration

Enter Pose Edit mode from an open clip, pose the character in the Scene view, and key the result back into the clip.