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Lite & Pro

Animation Workbench ships in two editions from the same codebase. This page states exactly where the line runs, so you can find out before you hit it.

The principle​

Consuming your library is free. Producing with it is Pro.

Browsing, searching, previewing, scrubbing, comparing, playing back - all of that works without limits in Lite, including on content that was authored in Pro. What Pro unlocks is volume on the authoring side: more layers, more versions, more events, more rules.

Nothing is greyed out. Every button stays clickable, and the upgrade dialog appears only on an explicit click - never as a blocking wall while you work.

What Lite includes​

Not a demo. Lite is a working tool:

  • The full Animation Browser - thumbnails, search, filters, grid & list, virtualized for large libraries
  • The full Keyframe Editor - timeline, curves, retiming, mirroring, onion skinning, clipboard, events
  • Pose Edit - FK, IK, pinning, mirroring and motion trails without any limit; props up to the budget below, and a prop's moving part follows the playhead either way
  • The full Rig Edit - add bones to a prop, bind a mesh so it moves, attach geometry, commit it into the prefab and take it back again. No limits at all
  • Live Edit and scene sync
  • Multi-Clip Compare including ghost mode
  • Palettes and the built-in rules
  • The whole audio pipeline at runtime - cues, channels, gates, voice limiting. Nothing about playback in a build is gated

Where the limits are​

FeatureLitePro
Animation Layers2 per clip, base includedUnlimited
Version HistoryLast 2 versions per clipEvery version
Audio Events1 per clipUnlimited
Spawn Events1 per clipUnlimited
Props in Pose Edit1 per characterUnlimited
Custom Rules1 on top of the built-in defaultsUnlimited, with AND/OR groups
Scene Props1 prop per character in Pose EditUnlimited, each with its own fit per rig
External folders1 scanned folderUnlimited
Asset Inventory import-Yes
Quick Filter-Yes
Editor themesDark and LightSix more: Midnight, Dracula, Nord, Gruvbox, Solarized, High Contrast
Custom stylingFive keyframe styles, any keyframe shapeEvery colour your own: keyframes, muscle groups, timeline tints, font styles
Scene & preview stylingTuned defaultsBone display, grid, lighting, backgrounds
C# source code-Included

The event limit is per type and per clip: one audio event and one spawn event on the same clip is within Lite.

Limits are budgets, not doors​

Every numeric limit above behaves the same way, and it is worth understanding once:

  • Inside the budget, the feature is completely functional. Two layers in Lite means real layers - weight, blend mode, mask, mute, solo, merge, undo, all of it.
  • The wall appears only on the operation that would exceed the budget.
  • Reading is never limited. Content authored in Pro opens in Lite, renders, previews and plays back correctly.

That last point matters for teams and for anyone evaluating: a colleague on Pro can hand you a clip with six layers and forty versions, and your Lite install will show it correctly.